Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Best 5 Sony PS3 Games in 2011

Written By technotheory on Monday, October 10, 2011 | 1:48 AM

Thanks to the efficient management and PR of Sony, PS3 is back on the track of becoming the best gaming device on the planet. It has joined the league of Wii and Xbox 360. PS3 has its dominance in the Japanese and European markets.

Here are some of the best games that have been made for the PS3 platform

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1. KillZone
This game is currently the number 1 game. The game was launched in February and since then more than 1 million copies have been sold. The game is a first person shooting game and has been improved so that it can be better compatible with the console features of PlayStation. The game has included a number of machinery, weapons and vehicle so that the gamers can get a better and mobile battlefield.

2. Fifa Soccer 2011
This is one of the best soccer based games in the world. The game offers a unique blend of reality and authenticity that makes it one of the best in the world. The company, Electronic Arts have been working constantly on the Fifa series of games to improve the quality and user game play. Fifa 2010 added new features and better game modes which are further enhanced and taken forward by Fifa Soccer 2011. The Career Mode is also modified and gives you a complete look and feel of a professional manager. There are a number of other pro modes available. Another great feature to look out for is the one on one online play.

3. MLB 11: The Show
This game is a new entry in the world of sporting games. The Show has been improved vastly from its last year version. The game’s loss and gain attribute system will be visually appealing to the baseball enthusiasts and the progression tool will try to keep your focus up so that you remain in the team’s top spot. The stunning 3D visuals and multiple stadium camera angles are some of the best treats to watch out for.

4. Assassin’s Creed: Brotherhood
You are given the role of Ezio which is regarded as a super duper assassin who will do anything to eliminate his enemies. You recruit and train your disciples that will help you in achieving your aim. There are a variety of characters, each having their own strengths and weaknesses, that are available and you should try to get a right mix to get your team right.

5. Portal 2
This is another great clever and hilarious game that will keep you hooked onto your PS for hours. The game is a carry-on from where the last game left.
1:48 AM | 1 komentar | Read More

Play Flash Games on iPad

Written By technotheory on Monday, July 18, 2011 | 12:28 AM

Android fans love to brag about how their tablets work with Flash games, movies and Web sites. Their biggest rival, Apple’s iPad, has many more available apps and several other great features, but non-Apple salesmen love to hit home this one point: iPad cannot load Flash.

But, this point is not exactly true anymore. Sure, Flash is not built into the default Safari browser on iPad, but third-party developers have found ways around this problem. One third-party app we especially like for playing Flash games on iPad is the Photon browser.

On the surface, the Photon Browser works just like any other browser. You type in a Web address, and it goes to the specified page. When you find a page that requires Flash, you simply click the lightning bolt at the top right of the browser.

This starts virtualization mode, which means the browser is actually running from a server in the cloud and not your iPad. This is the way Photon works around the Flash issue—it simply reroutes the browser to a computer that has Flash installed. You are then controlling that computer’s browser from your iPad.

While the virtualization concept is simple enough, controlling it takes a little practice. Photon has built in extra controls for this mode, including the ability to switch from mouse mode to touch mode. Click the arrow to switch to mouse mode.

Some games, like Pictionary or Scrabble, require mouse movements. Use this mode for these games. Otherwise, click the hand icon to switch back to normal iPad mode.

When you need the keyboard, click the keyboard icon at the top of the page.

Otherwise, you can play whatever Flash games you like. We played Sid Meyer’s Civ World on Facebook with no problems. We also tried Cafe World, Frontierville and Farmville, all of which worked smoothly.

The Photon Browser is not free, but considering its benefits, the $3.99 price tag seems fair. Some users report lag time when using virtualization mode. We have been using this browser for about a month and have not experienced lag over our home WiFi connection, but did experience a bit of lag in 3g mode, especially during peak browsing times.
12:28 AM | 1 komentar | Read More

15 iPhone and iPad games like Bejeweled

Written By technotheory on Saturday, June 25, 2011 | 9:12 PM

The best iOS games for anyone addicted to gem-swapping - Simple, compelling videogame concepts can provide familiarity along with a foundation for innovation. This means you can pick up and play a game that's largely based on a concept you know and immediately figure out how to play, even if the changes result in a radically different experience.

One such concept is tile-matching, popularised by PopCap's Bejeweled series. Although other tilematching/swapping games preceded it, Bejeweled's online distribution, polish and game design ensured it cemented itself as a leader in its field.

It therefore follows that if you're on the hunt for a match-three game for iOS, you should first go back to the source. With Bejeweled 2 + Blitz (59p, iPhone) , you get four modes, including the traditional Classic and Attack (swap gems, wait for the grid to refill and continue until there are no more matches or, in Attack, you run out of time), Endless (a casual, stress-free mode lacking a timer and ending) and the frenetic, exciting Blitz. The last of those ties in with the Facebook Flash game, and you have one minute to get as many points as possible.

Unlike Bejeweled's other modes, Blitz doesn't force you to wait until gems have settled before you make another swap - instead, you rapidly switch gems and create chains as more jewels fall into the well. Given Bejeweled's relative simplicity and the fact that PopCap's game is so polished, there's little point in considering the myriad clones that litter the App Store.

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Instead, go further afield, exploring games that expand the basic concept. Piyo Blocks 2 (£1.79, iPhone) appears similar to Bejeweled but has enough innovation to warrant purchase.

Gameplay is based solely around Blitz-style mechanics. Piyo mode has you match a quota of each tile type to advance, while Hyaku levels up when you acquire 100 of any tile. You also get Time Attack, Endless, Three Seconds (make a match within three seconds or your game is over) and Disco (regular board refreshes) modes.

Piyo and Hyaku's timers are too lenient, making those modes easy for match-three aficionados, but the game's fun nonetheless. Avoid the HD version for iPad though - instead of blowing up the seven-by-seven grid, it adds more slots, unbalancing the gameplay.

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Rather than including extra modes, many match games offer depth through quests. Paradise Quest(£1.79, iPad) tasks you with matching tiles that represent resources that can be used to restore the Galapagos Islands. As you make a match, the board lazily scrolls in that direction, enabling you to explore the large levels and uncover objects required to progress.

For a pseudo-educational game, the tiny wildlife photos collected and static viewable environments are disappointing, but the gameplay's interesting, despite a lack of help regarding how to use objects. (Hint: tap on the map and tap where you want to go when using the vine.)

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Around the World in 80 Days: The Game (59p, iPhone) is similar, if a mite simpler, with you completing the famous voyage by moving objects to the bottom of the grid for collection. Plenty of variation in board layouts, special tiles and the game's polish and responsiveness make it a great purchase for match-three fans.

Some quest-oriented games ramp up the role play side of things. Puzzle Quest Chapter 1 and 2(£2.99, iPhone) and Puzzle Quest 2 (£2.99) task you with completing numerous quests in a fantasy world of goblins, spells and demons.

The match-three mechanics are used for one-on-one battles; skulls represent attacks and coloured gems are Mana, which can be used to power spells that inflict further damage on your opponent. Both games have their fans, but we feel they're a bit grind-orientated rather than outright fun, and the sequel is hugely weighty and badly optimised, although it does offer plenty of depth and game time.

If we're honest, we'd sooner settle down with Dungeon Raid (£1.79, iPhone), which distills Puzzle Quest down to its essence. Instead of swapping gems, you match by drawing lines through objects: shields to power up your defences; money to buy new kit; potions for health; and weapons and skulls to attack the latter.

Strategy comes from positioning pieces so you can attack skulls, and the role-play mechanics add a touch of extra depth to keep you coming back. As a bonus, there's no tedious traipsing around maps.

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Alternate match mechanics are the other major way in which games inspired by Bejeweled have made their mark. Azkend (£1.79 for iPhone or £2.99 for Azkend HD for iPad) uses Dungeon Raid-like line-drawing, but in a rather more sedate, thoughtful setting.

Devil Invasion (59p, iPhone) boasts a hexagonal grid and uses somewhat similar combat ideas to Dungeon Raid but as a means of fending off, castle-defence-style, a string of monsters attacking you at the top of the screen.

Crystal Soul (59p, iPhone) has each match move a character around the grid, forcing you to use limited moves wisely.

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Chop Sushi! (59p for iPhone or £2.39 for Chop Sushi! HD for iPad) makes the single change of having you move pieces to the edge of a board to shift all the others inwards (a simple difference that rapidly made our brain hurt - but the game's fun cartoon graphics kept us hooked).

Some games deftly emphasise the gravity aspect within match games. Toy Balls! HD (£1.19, iPad) has balls bouncing around the place, which you must save from getting zapped by stringing together matches, Dungeon Raid-style.

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Linkoidz (£1.79) has you grab an alien from the pile atop your shield and fling it back to make a match. Take too long and the shield fails, resulting in your spaceman becoming a snack for the ravenous aliens.

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The extremely pretty, superficially relaxed Liqua Pop (59p, iPhone) brings you more down to earth, dragging together coloured bubbles of liquid that encourage a frog to climb a stem when they burst.

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Finally, the amusing Greedy Bankers (£1.19, iPhone) emphasises gravity within match games by doing away with a well-orientated play area entirely - instead, the grid is viewed from above, and you drag like-coloured gems together to create larger, far more valuable ones, with the aim of making enough cash before the timer runs out.

It's amazing to see how the basic concept of match-three games has been expanded and tinkered with to create so many familiar yet varying games - and the indie-friendly nature of the App Store ensures many more will arrive over the coming months, which is sure to make even the most ardent match-three fan happy.

As for the games covered here, they're all worth considering, but because we've mentioned more than usual this issue, our shopping list only features the cream of the crop.

9:12 PM | 0 komentar | Read More

PlayStation 4 development confirmed by Sony

Written By technotheory on Sunday, May 29, 2011 | 3:33 AM

And the company is looking to cut costs - Sony has begun development on the PlayStation 4, with the games giant confirming that work on the console was already underway.

In Sony's year-on-year results of its Networked Products & Services division – which comprises the PlayStation brand and PCs – Sony hinted that it was working on the PlayStation 4 but would not give any more details.

PlayStation 4 plans

"For the home equipment the PS3 still has a product life," said Sony's Masaru Kato.

"But this is a platform business, so for the future platform – when we'll be introducing what product, I cannot discuss – but our development work is already under way, so the costs are incurred there."

Kato also explained that some cost-cutting will happen with the development of the PS4.

Speaking to investors, he said: "It is no longer thinkable to have a huge initial financial investment like that of the PS3."

This makes sense considering the amount of money Sony pumped into the PS3 in its initial development phases.

It was only with the launch of the PS3 Slim that Sony could actually count on making a profit with its next-gen games console.
3:33 AM | 0 komentar | Read More